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I wanted to create ghost style drama video

Example
15.0slength2scenes

The brief

I wanted to create ghost style drama video
  • Format: Mini drama.
  • Visual style: Photoreal.
  • Framing: 9:16 — Shorts, Reels, TikTok.
  • Target length: 15s.
  • Narration language: English (US).
  • Frame rate: 24 fps.

Published

The cast and locations

Each one was generated once as a reference image, then reused in every shot it appears in.

  • old_house_environment — Photorealistic single vertical environment plate of the foyer of an inherited early-1900s house: worn dark wood floorboards, faded gray-green wallpaper, a narrow staircase rising into darkness, dusty lace curtains, an old glass front door, peeling trim, a few covered pieces of furniture, thin late-afternoon light cutting through suspended dust, muted gray-green and brown palette, eerie but believable lived-in decay, deep shadow at the landing, no people, no ghost, no text, no collage. Appears in 2 shots.
  • young_woman_character — Photorealistic four-view character reference sheet for the same young woman, age twenty-seven, pale olive skin, dark brown shoulder-length hair, observant tired eyes, charcoal wool coat over a cream sweater, dark jeans, worn brown boots, small silver key ring in one hand; front view, three-quarter view, side view, and close portrait on one clean neutral studio background, consistent face and proportions, natural skin texture, grounded contemporary wardrobe, soft even lighting, no text, no props beyond the key ring, no collage borders. Appears in 2 shots.

Shot by shot

The finished film runs 0:15 across 2 shots.

  • Shot 1 — In the dusty foyer of the old inherited house, the young woman enters holding a small flashlight and inherited keys while the camera tracks backward at intimate chest height. She studies the dark staircase and whispers, The young woman (S1) says: <d>[English] Hello? Is anyone here?</d>. A vague human-shaped shadow crosses the upper landing behind her, subtle enough to be mistaken for a curtain or shifting light; she freezes as a distant thump answers from upstairs. Photorealistic supernatural drama, restrained fear, practical flashlight glow, natural breath and footsteps, no visible ghost. Features old_house_environment, young_woman_character.
  • Shot 2 — At blue dusk, the young woman backs through the old house's glass front door and pulls it shut, then turns and walks away down the path while the camera holds outside at shoulder height. Her reflection in the closed glass remains facing the house for one beat too long, then turns toward the camera even as the real woman keeps walking. The house is otherwise still; only a faint curtain movement and a low wooden creak suggest the lingering presence. In the final instant, a terrifying gaunt ghost face and elongated silhouette flare visibly behind the reflection for only a single blink, then the image cuts. Ambiguous and unresolved, no spoken words, photorealistic. Features old_house_environment, young_woman_character.

How it was made

  • 1 character and 1 location were designed as reference images before a single shot was generated — that is what keeps a face the same from one scene to the next.
  • Generated environments with nano_banana_pro; characters with nano_banana_pro; clips with minimax_h3.
  • 4 assets in all — 2 clips, 1 environment, 1 character.
  • Dialogue and effects were generated inside the clips themselves.